Edenfall Update!


hello fellow rotten angels! welcome, once again, to the slums… this time, though, instead of playing as that deranged angel ezekiel, you’ll be inhabiting eden, the eldritch within ezekiel that loves her… a little too much.

edenfall is brought to you by a few familiar faces: josh carlat leads the game’s development once again, carefully creating those crash screens and creepy text we know all too well. lorraine wong brings to you the liminal soundtrack and the slum’s incomprehensible echoes. lauren kong reprises her role as ezekiel, giddy and manic and loving. juicydev ensures the eerie writing and gameplay hits just the right note, like a perfectly brewed cup of grass tea. our anonymous artist returns with their renaissance-esque renderings of the slum’s angels, gorgeous and haunting. we’re joined by clockworkjoker, who illustrates the slum angel’s sprites with the twist of their personal style, and binaryheartgames, who delivers eden’s slum devourings with green verve. and of course, i return with directing and writing this next instalment of ezekiel (and eden’s) descent into the slums.

i am excited to present you with day 1 to day 4 (with a sprinkling of day 5) of edenfall. although edenfall is not complete, as the full game is intended to be 7 days long, we intend on finishing the game around june 2024 and have a steam released planned in the near future: do look out for that!

if you love the seraphim slum universe, do consider supporting us with a donation when downloading the game: your support helps us pay for the $100 steam release fee and helps us continue developing games. thank you for reading, and we hope you enjoy your descent into the slums - as the eldritch-thing eden this time.

as always, wishlist seraphim slum on steam and join my discord for regular updates on my games!

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